{"id":695,"date":"2018-03-01T18:03:33","date_gmt":"2018-03-01T18:03:33","guid":{"rendered":"https:\/\/archee.uqam.ca\/?p=695"},"modified":"2022-10-28T18:03:50","modified_gmt":"2022-10-28T18:03:50","slug":"mars-2018-between-body-and-object","status":"publish","type":"post","link":"https:\/\/archee.uqam.ca\/mars-2018-between-body-and-object\/","title":{"rendered":"Mars 2018 – Between Body and Object"},"content":{"rendered":"\n
At the core of my oeuvre and of my artistic practice is the fact that you are not allowed to murder actors. They are a protected species. While they are brilliant at pretending to die \u2013 which they do with great aplomb night after night \u2013 they never actually do. Theater is a medium that represents society: a mirror. Actors represent death. The theater building with all its technical apparatus supports the lie; it enables the creation of magic. I like to see the theater as a dream machine.<\/p>\n\n\n\n
On the other hand, an object chiefly represents itself. It simply is. The artist makes every attempt to allow the object to be an autonomous artwork. Perhaps even timeless. It is certainly a product of the period in which it is made, but it can easily be abstract \u2013 pure form. The museum, the white cube, displays the object as nakedly as possible. As honestly as possible.<\/p>\n\n\n\n
In my work, Objects (dead matter) and Subject (people, living matter) are constantly intertwined. Objects are often infused with \u201cperformative characteristics,\u201d while humans have \u201cobjective\u201d characteristics. Objects carry out dramatic actions, and actors are put on display in the museum.<\/p>\n\n\n\n
When R2D2 \u201cdies\u201d in Star Wars, the audience is emotionally affected. We are upset when a machine breaks. \u201cA machine dies\u201d is an incredible sentence. Homo sapiens has a genuine, empathic relationship with his objects and machines. Our most intimate relationship was arguably the one we had with our teddy bear. We think something is missing in life if we accidentally leave our smartphone at home in the morning. The globalized world would be impossible without computers. Our daily life: sex, communication, information, production, all takes place via a screen. Most of us will spend around eight hours a day sitting in front of a screen.<\/p>\n\n\n\n
Marianne Van Kerkhoven\u00a0said that the most revolutionary invention for dance in the past century was the rubber dance mat. The dance mat has altered dancers\u2019 entire arsenal of movements. Before it was invented, dancers always had to remain in an upright position, because it is impossible to slide across a wooden floor. The mat is what makes all the groundwork possible.<\/p>\n\n\n\n
My performers are often physically linked to machines. I hope that the two representational models \u2013 theater and visual art \u2013 will influence one another. That the object will make it impossible for the performer to \u201clie.\u201d That he or she will have to learn the language of objects, and therefore will have to be in<\/em> the moment, with his theatrical problems and his actual physical problems. On the other hand, I also hope that the object will speak the language of the theater and will lie. The \u201clying object\u201d is something highly contemporary; our computers can no longer be trusted; and our privacy is sold right from under our noses.<\/p>\n\n\n\n In what follows, I have made a selection of my works, focusing on the different forms that the performer–the actor in my work–can take: people, cyborgs, robots, machines and objects. When the differences between humans and things, between \u201csubject\u201d and \u201cobject,\u201d disappear, then the boundaries between the museum and the theater also vanish. When things are no longer simply dead and humans are no longer simply alive, the white cube and the black box become interchangeable. The result may well be a Beckettian grey. My work is a series of designs, consequences of this way of thinking.<\/p>\n\n\n\n The first two works are from 2003 and are probably also the most important ones. The rest of the works are consequences of these two fundamental pieces.<\/p>\n\n\n\n A grinding disc with a steel \u201cL\u201d connected to it. Like a mini theater piece. A dramatic one-act play with a beginning, middle and end. Light off, light on, drama, light off, light on. Applause. The machine, the performer, is bought, used and thrown away.<\/p>\n\n\n\nDANCER #1<\/h2>\n\n\n\n